These times can be sped up significantly by spending gold or gems and by taking advantage of promotional incentives.Īfter your new monster hatches successfully, you choose whether to place it in the appropriate habitat or sell it.īreeding two single-element monsters (also known as common monsters) usually results in a basic hybrid (known as uncommon monsters) or, if you're lucky, the outcome can be a rare monster or even an epic monster. You must wait a predesignated amount of time for both breeding and hatching to take place the duration length correlates directly with monster level and rarity. Choose the two beasts that you want to pair, one from the left column and one from the right, and push the START BREEDING button.Īfter breeding is complete, select the TAKE EGG option to place your hybrid's egg in the hatchery and start a countdown timer at the bottom of the screen. Next, press the Breed button, which presents a two-sided table containing all your active monsters. Start out by selecting the Breeding Mountain, located on your island near the Hatchery. The fact is, the devs want us to get less legends and Mythics, not more, so they would never make systems like this in the first place.The actual process of pairing two monsters to create a more dominant beast is straightforward. There are no secrets, there are no shortcuts, and there is no reason for the devs to put in those secrets anyway. My point is, numbers are weird, and a representative sample for such low percentages is incredibly high. Now, that may seem like a highly unlikely outcome, and maybe my numbers are wrong, but, after testing 746 Arks, I got 6 S ranks, less lucky than the numbers predict. However, one of the batches had 4 S ranks, one of them had 0, and the total number across all tests and batches was 13. Given that many Arks, you would expect that 10 of them would be S rank, and 1 would be S rank in each batch. Therefore, I tested 1045 Arks in batches of 100. In Hunter Island, the odds of a random Arkadion(I will call them ‘arks’ from now on) in a random battle being S rank is 1%. The fact is, when the odds are as low as 1% for mythics and 3-5% for legends, the expected deviation in terms of results is huge.īut, just for fun, I did an experiment. This pretty much summarizes my thoughts on this thread. Yes, and if I flip a coin ten times and get heads seven times then the actual odds of getting heads when you flip a coin is 70% as you can see.
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